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return RC7
return Loading
function RC7:Start() -- Require essential modules automatically self:LoadModule("NetworkHandler") self:LoadModule("UIController") print("RC7 Framework initialized.") end Roblox Rc7 Require Script
local Loading = {} local players = game:GetService("Players") local ts = game:GetService("TweenService") function Loading:Show(player) local screenGui = player.PlayerGui:FindFirstChild("LoadingScreen") if screenGui then screenGui.Enabled = true local frame = screenGui.Frame local tween = ts:Create(frame, TweenInfo.new(1), {BackgroundTransparency = 0}) tween:Play() end end return RC7 return Loading function RC7:Start() -- Require
-- RC7_Core ModuleScript local RC7 = {} -- Private variables local modules = {} local remoteEvents = {} { __index = function(table
-- Advanced RC7 with Lazy Loading local RC7 = {} RC7.modules = {} setmetatable(RC7, { __index = function(table, key) -- Automatically require a module when you try to access it local modulePath = script:FindFirstChild(key) if modulePath and modulePath:IsA("ModuleScript") then local module = require(modulePath) table.modules[key] = module return module end return nil end })
But what exactly is RC7? Is it a library, a framework, or a specific exploit? And how does the require() function interact with it?