Multiplayer Stp Survival Template Pro V1.3.4.un... -
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Version 1.3.4 | Unity Engine | Multiplayer (STP/Loopback) Multiplayer STP Survival Template PRO v1.3.4.un...
The improvements come from the new on transform arrays. 7. Common Pitfalls & Solutions 7.1. "Missing Method Exception" on Start Cause: Unity’s script compilation order. Fix: Move STP_Internal folder to Plugins/STP . Restart Unity. 7.2. Client Disconnects After 10 Minutes (Timeout) Cause: The default heartbeatInterval = 5000ms is too high for unstable mobile networks. Fix: In STPConfig.asset , reduce to 2000ms and set disconnectTimeout = 45000ms . 7.3. Resources Reappear on Clients After Harvesting Cause: Client-side prediction cache not clearing. Fix: Update to v1.3.4 which includes OnDespawned RPC callback fix. Alternatively, manually call NetworkServer.Destroy(gameObject, 0.5f) . 8. Extending the Template: Networked Weather & Seasons A requested feature not natively included (but easily added via STP’s StateBroadcaster ): Have you built a project with this template